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Using the Subsurface Scattering shader node - Blender Cycles: Materials and Textures Cookbook - Third Edition [Book]
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Clément Foucault (@fclem@mastodon.gamedev.place) on Twitter: "Realtime Screen Space Subsurface Scattering has been added to blender 2.8. #b3d https://t.co/mUdh9wETSe" / Twitter
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